AuthorMessage

Vektor
Joined: 18 Jan 2007
Posts: 103

Posted: Thu Apr 05, 2007 7:13 pm    Post subject: YnHub's new author

Res-edited YnHub (author name, icon and a few messages were changed)
He forgot to change also program's name - maybe to replace "Y" with "G" from Ghost or... why not... name it "GaYnHub".
Code:
Caption&YnHub 1.037 by Ghost - Tribal Edition

Code:
Hint1Permite sa salvezi setari in YNHub 1.036 by GhostCaptionSalveaza setarile

Code:
F i l e D e s c r i p t i o n     Y n H u b   1 . 0 3 7   T r i b a l   E d i t i o n   B y   G h o s t   8  F i l e V e r s i o n     1 . 0 . 3 7 . 1 2 0     8  I n t e r n a l N a m e   Y n H u b   1 . 0 3 7

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RawParanoia
cookie monster
Joined: 23 Dec 2006
Posts: 43

Posted: Thu Apr 05, 2007 7:19 pm    Post subject:

i wonder how he represents the 'NEW' hubsoft.. as YnHub 'MODED' or brand new one!!! "RESPECT" to Ghost! hahaha [/icon_twisted.gif]
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The Architect
Joined: 23 Dec 2006
Posts: 183

Posted: Thu Apr 05, 2007 7:32 pm    Post subject:

I guess he couldn't wait for ynhub to come up with a hubsoft that actually works like its competitors, so he hexes one to make it seem like he has some amazing shit that no one will care about in the end after all...
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Vektor
Joined: 18 Jan 2007
Posts: 103

Posted: Thu Apr 05, 2007 8:33 pm    Post subject:

Looks like Ghost's tribe has evolved and a new "YnHub by Ghost" was born:
Code:
 † ¤• €vØ£ù']['îØñ - ']['€åM •¤ † - YnHub 3.0  Evolution By Ghost (english core)

More information and download link can be found on his "Flooders" page
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Methodman
TE Member
Joined: 07 Jan 2007
Posts: 146

Posted: Thu Apr 05, 2007 8:38 pm    Post subject:

he can be found in sourceforge.net LOOOOOOOL
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The Architect
Joined: 23 Dec 2006
Posts: 183

Posted: Thu Apr 05, 2007 8:42 pm    Post subject:

If he can be found in sourceforge.net, the program will eventually have to be opensource.. :P
btw... Ynhub 3.0?!?! That's a HUGE evolution!!!!!
btw i have another one...
Code:
[20070405 - 16:42:04] *** Connecting to 420Kings.420NET.org:420...
[20070405 - 16:42:04] *** Connected
[20070405 - 16:42:05] <•KINGSIZE™•> YnHub version: 1.033 produced by Yoshi and Nev.
[20070405 - 16:42:05] <•KINGSIZE™•> YnR2G™ KingSize Edition by Late@421.

LAME!
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Ne0
TE Member
Joined: 25 Jan 2007
Posts: 147

Posted: Thu Apr 05, 2007 11:31 pm    Post subject:

It's more cool, you know. If team hub is running "his" hubsoft. That makes him a guru...
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RawParanoia
cookie monster
Joined: 23 Dec 2006
Posts: 43

Posted: Fri Apr 06, 2007 2:24 pm    Post subject:

"Hunt Them Down One Bye One" on theyr 1st page looks a bit wrong.. but thats ok, i thought that COULD be a typing mistake..
then i click 'Enter' to enter the site..
i see "Don't try anything,we can destroy you", then i dont move for few seconds.. just thinking about how to get out of this situation without TRYING ANYTHING else i could get destroyed [/icon_rolleyes.gif]
but thats not all... i click next picture and see this:
"If ýºµ håvè åñý Þ®ºblèm wî']['h µ$, ýºµ wîll bè dèåd" then i was like "fuck it, im out of here!!!" dont want to die
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Justliloldme
Joined: 11 Mar 2007
Posts: 20

Posted: Fri Apr 06, 2007 2:46 pm    Post subject:

If "his" new hubsoft is so good, why is evo team private running on Hexhub? Ah well .. in a few days Spyke will have rewritten Hexhub for Ghost and Spyke Hub Extreme ASM Edition by Spyke wich will be redone by ghost and called "Evo Hexed hubsoft with help from spyke" with a Evolution Plugin ( only for evo team members offcourse) Lets see how that would look:
Evo HeXeD ][-][ub with help from spyke 4.00b1 Firewall 1.02 €vØ£ù']['îØñ edition [666] for more information write !about
And the about would be:
Evo HeXeD ][-][ub with help from spyke 4.00b1 Firewall 1.02 - Written by Ghost & Spyke , 2004-2006, e-mail: Programmers@gmail.com
Download page: http://sourceforge.net/projects/hexhub , Forums: http://meka-meka.com/forum/viewforum.php?f=52 , http://www.thenighthawk.biz/index.php?option=com_smf&Itemid=14&
Special thanks to Virus_C for security tests, protocol-related optimizations, bug reports, 'bad words' lists, etc.
User search scripts from http://www.hublist.org are written by Gadget
DDoSflt Firewall v1.02 written by Ghost & Spyke, 03.2007
FAZAN 3.00 (FAZAN)Copyright © Ghost & Spyke, 2007
History 0.3 plugin by Virus_C (history03)
Chat modes (Mode)Copyright ©Ghost & Spyke, 2006
Text commands (txtCmd)Copyright © Ghost & Spyke, 2006
€vØ£ù']['îØñ extensions [7] (TEext)Copyright © [OAH]Acid_Virus, 2006
Translated by Ghost & Spyke (EN)
Translated by Ghost & Spyke (PL)
Translated by Ghost & Spyke (IT)
Translated by Ghost & Spyke (NL)
Translated by Ghost & Spyke (AL)
Translated by Ghost & Spyke (DE)
Translated by Ghost & Spyke (FR)
Translated by Ghost & Spyke (SE)
Translated by Ghost & Spyke (HU)
Translated by Ghost & Spyke (PT)
Copyright (C) 2006 by Ghost & Spyke, all rights reserved
If you hex our hubsoft in any way we will hunt you down and kill you. ']['€AM€LiT€ is still trying to find the exploids in this hubsoft and as we told them in all previous version; GOOD LUCK!!
Copyright (C) 2006 by Ghost & Spyke, all rights reserved
Damn ... that would really be something :P
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The Architect
Joined: 23 Dec 2006
Posts: 183

Posted: Fri Apr 06, 2007 7:22 pm    Post subject:

lol... ViRuS_C calls TeamElite a bunch of copy cats... He doens't even realise "his" flooders come from TE and were hexed by some team like ++ and then hexed by him. LOL
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Vektor
Joined: 18 Jan 2007
Posts: 103

Posted: Sat Apr 07, 2007 1:00 pm    Post subject:

Justliloldme wrote:
If "his" new hubsoft is so good, why is evo team private running on Hexhub? Ah well .. in a few days Spyke will have rewritten Hexhub for Ghost and Spyke Hub Extreme ASM Edition by Spyke wich will be redone by ghost and called "Evo Hexed hubsoft with help from spyke" with a Evolution Plugin ( only for evo team members offcourse) Lets see how that would look:
Evo HeXeD ][-][ub with help from spyke 4.00b1 Firewall 1.02 €vØ£ù']['îØñ edition [666] for more information write !about
And the about would be:
Evo HeXeD ][-][ub with help from spyke 4.00b1 Firewall 1.02 - Written by Ghost & Spyke , 2004-2006, e-mail: Programmers@gmail.com
Download page: http://sourceforge.net/projects/hexhub , Forums: http://meka-meka.com/forum/viewforum.php?f=52 , http://www.thenighthawk.biz/index.php?option=com_smf&Itemid=14&
Special thanks to Virus_C for security tests, protocol-related optimizations, bug reports, 'bad words' lists, etc.
User search scripts from http://www.hublist.org are written by Gadget
DDoSflt Firewall v1.02 written by Ghost & Spyke, 03.2007
FAZAN 3.00 (FAZAN)Copyright © Ghost & Spyke, 2007
History 0.3 plugin by Virus_C (history03)
Chat modes (Mode)Copyright ©Ghost & Spyke, 2006
Text commands (txtCmd)Copyright © Ghost & Spyke, 2006
€vØ£ù']['îØñ extensions [7] (TEext)Copyright © [OAH]Acid_Virus, 2006
Translated by Ghost & Spyke (EN)
Translated by Ghost & Spyke (PL)
Translated by Ghost & Spyke (IT)
Translated by Ghost & Spyke (NL)
Translated by Ghost & Spyke (AL)
Translated by Ghost & Spyke (DE)
Translated by Ghost & Spyke (FR)
Translated by Ghost & Spyke (SE)
Translated by Ghost & Spyke (HU)
Translated by Ghost & Spyke (PT)
Copyright (C) 2006 by Ghost & Spyke, all rights reserved
If you hex our hubsoft in any way we will hunt you down and kill you. ']['€AM€LiT€ is still trying to find the exploids in this hubsoft and as we told them in all previous version; GOOD LUCK!!
Copyright (C) 2006 by Ghost & Spyke, all rights reserved
Damn ... that would really be something :P

They need to know a little ASM language to do that - there is a checksum verification for the "about" part.
Also the license is changed from GNU to Open Software license - this means they can be reported if they distribute a changed version without my agreement.
Code:
6) Attribution Rights. You must retain, in the Source Code of any Derivative Works that You create, all copyright, patent or trademark notices from the Source Code of the Original Work, as well as any notices of licensing and any descriptive text identified therein as an "Attribution Notice." You must cause the Source Code for any Derivative Works that You create to carry a prominent Attribution Notice reasonably calculated to inform recipients that You have modified the Original Work.

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Methodman
TE Member
Joined: 07 Jan 2007
Posts: 146

Posted: Sat Apr 14, 2007 11:56 pm    Post subject:

[/icon_lol.gif]
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[22:28:55] <HadeS> with Kevin Mitnick now
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The Architect
Joined: 23 Dec 2006
Posts: 183

Posted: Sun Apr 15, 2007 3:32 am    Post subject:

:P
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